EconU (under development) is a campus builder game, which helps to reinforce foundational economic concepts while students build and grow their own fictional University.
Trust me is a web based game designed to help players Calibrate themselves – a critical, but often difficult concept to understand in the intelligence and risk analysis community.
Bucket of Beans is an online trading game, designed to help Anthropology students understand the idea of "reciprocity", an economic system unfamiliar to many students, but critical around the world.
A fresh look for an old favorite, PSU Hangman is a Flash version of the word guessing game.
Peril is a simple quiz game intended to reinforce learning through a little exciting self competition.
This is a game of Interactive Fiction (IF), also known as a text adventure.
Designed originally to help players identify and understand language usage and improve proofreading, Typo’s flexible and easy to use framework has allowed it to support classroom uses across the University from foreign languages to law.
How do you make foundational chemistry memorization interesting to students? Have them play Chemblaster – a game designed to make learning elemental symbols, ion charges and polyatomic compounds fun!