Video Games - The Doctor in the House?

Margaret Robinson, a games consultant, has a great post about the physical benefits of serious gaming. Games are being used for burn victims, people with post-traumatic stress, and more. I know at Penn State some research has been conducted using 3D virtual environments to speed the recovery of concussion victims. All this, IMO, is a form of learning via gaming.

It seems everywhere I turn, the evidence is mounting. Educational games aren't a fad or a waste. We have a long way to go before we can know exactly where they fit in the educational landscape, but they do have a seat at the table. Enjoy the article!