Following the ChemBlaster Project

One of our major goals in undertaking the current EGC engagement initiatives is to maintain a level of openness throughout the design and development process, in large part, to help showcase what goes into bringing a game from proposal to classroom implementation.

As such, I hope to be posting regular project updates here, to share the happenings, progress, and even major hurdles we have to overcome in our efforts to bring ChemBlaster to life. 

To kick things off, I'd like to point you to a few design sketch drafts of ChemBlaster which can be viewed under the media tab of our project page at http://gaming.psu.edu/Projects/chemblaster.  These sketches may not seem like much, but they represent the first visual conceptualization of the game itself and serve as a critical tool to help facilitate discussion between members of the project team.  Not only do these sketches help us to bridge the gap from conceptualization to prototype, but they'll also undoubtedly provide a view smiles when we look back at the end of the project and see how far we've come. 

I also wanted to share our project's wiki page, which serves as our HUB for design thoughts, questions, as well as general project information.  It, like everything you'll see in the projects area, is a work in progress, but thats part of what makes it exciting to show off.

Stay tuned for more screen shots, notes, and updates as the project moves forward!